28 July 2025 – Counter-Strike 2 Update
ANIMATION
GAMEPLAY
AUDIO
MISC
MAPS – Overpass
MAPS – Train
MAPS – Inferno
MAPS – Dogtown
ANIMATION
- The animation system is being upgraded to AnimGraph2, requiring reauthored game content
- All first-person animations replaced (deploy, firing, reload, inspect)
- All chicken animations updated
GAMEPLAY
- Improved damage prediction while shooting on the move
- Shotgun reloads no longer auto-resume after interruption
- Fixed player getting stuck on map geometry while surfing
AUDIO
- Fixed voice volume adjustments not applying to individual players
- Improved weapon reload and draw sounds (AnimGraph2)
- Added speed-sensitive surfing sounds (toggle: sv_surf_sounds, snd_surf_volume_*)
- Ambient sound improvements for community maps
MISC
- Community Server Browser opens in Steam Overlay when in fullscreen exclusive mode
MAPS – Overpass
- Breakable glass added to B doors
- Adjusted Heaven railing and truck angle on A site
- Blocked truckbed view to stairs
- Wall moved up behind A stairs dumpster
- Retextured dumpster back wall
- Removed grass near A
- Flattened broken wall tops near B
- Re-enabled wires across the map
MAPS – Train
- New cover added on A site (Hell train)
- New cover and platform adjustments on B site (outside Z)
- New cover in Upper B halls
- Ivy cover adjusted
- Removed stripes on large A site doors
- Raised CT platform in B
- Lighting improved on B
- Clipping adjusted throughout
MAPS – Inferno
- Church windows above Coffins opened
- Church garden pathway reshaped
- B site box reshaped
- A site balcony railing repaired
- Curbs removed along Mid
- Arch light repositioned to ceiling
- Improved Banana visuals
- Prop adjustments throughout
MAPS – Dogtown
- Updated to latest Community Workshop version